The Terran Reaper
| Role | Light Raiding Infantry | Cost | 50 Minerals |
| Armament | P-38 Pistol | 50 Vespene Gas | |
| 1 Supply | |||
| Hitpoints | 50 | Build Time | 40 |
| Unit Type | Ground • Biological | From | Barracks |
| Armor Type | Light | Requires | attached Tech Lab |
| Hot Key | R | ||
| Ground Attack | P-38 Pistol: 4 (+1/Upgrade), +5 vs Light (2 attacks) D-8 Charges: 30 (+4/Upgrade), used on Buildings only | ||
| Air Attack | None | ||
| Armor | 0 | Speed | Fast |
Strategy
Good | Bad |
| • Always get the Nitro Pack upgrade from the Tech Lab | • Never send one or two reapers to harass, Send a group of four or more |
| • As you can see in the video above, A group of 8 to 16 Reapers demolishes buildings fast | • Reapers lose versus the Colossi, Speedlings, Roaches or any fast Air-to-Ground unit, such as Mutas and Banshees |
| • Try to stagger your attacks (eg. Move-Attack-Move-Attack) esp. when you know that you have the faster unit | • Choose between Reapers OR Hellions. Don’t do both |
| • Harass enemy mineral lines using the Jump Pack passive ability. All harvesters have light armor, which means you have bonus damage | |
| • When wrecking buildings, focus on Pylons, Spawning Pools and Tech Labs |
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